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 BartPE plugins in WinBuilder project, How to include them in nativeEx based projects
post Jul 3 2008, 12:56 PM
Post #1
psc
Guru   ******
Group: .script developer

  Joined: 14-July 06 From: Korschenbroich

Posts: 8,892
Thank(s): 557


Germany


Since version 075 beta WinBuilder has powerful functions to 'understand' BartPE plugins.

Generally you can use three different ways:
  • Use WinBuilder's Tools button >> Convert tab to generate a WinBuilder script.
  • Copy the plugin's folder into the WinBuilder project tree, e.g. into 'Apps'
    This means the complete folder inclusive *.inf, *.xml and maybe additional files and / or a files subfolder. Do not copy *.cab files only; they are not recognized!
    Winbuilder will 'translate' the plugin on the fly and process it.
  • Map plugins into your project:
    Inside %ProjectDir%\Apps\folder.project define the plugin(s) in the section [Link].
    Possible is
    • A complete Repository like:
      [Links]
      V:\UBCD4Win\plugin\*.*
    • Some single plugins like
      [Links]
      V:\UBCD4Win\plugin\File\Explorers\a43\*.*
      V:\UBCD4Win\plugin\AntiSpyware\AVG_AS
      etc.
Here also Winbuilder will 'translate' the plugin on the fly and process it.

In all cases the project tree shows the plugins besides the scripts. You can select or deselect them in the known way, to include or exclude them in the build.

WinBuilder needs some [Variables] definitions to work with BartPE plugins.
These definitions are made by including Basic >> Build >> InfSupport.Script to the build.

This script can also be used to add a plugin collection. Attention: this removes all previous present mappings!

InfSupport.Script is for nativeEx_based projects only! Other projects must define the variables in their way.


Please always remember:
WinBuilder does not claim to be a BartPE clone which has all functionality BartPE has.
It gives you however the ability to process many BartPE plugins into your WinBuilder PE.

There are rarelly situations that WinBuilder cannot process a plugin correctly. In this case the issue is mentioned in the log. In this case you can try to convert the plugin manually into a script and to edit the script and add some other necessary information.

One situation which cannot be handled by WinBuilder is e.g. the @GetEnvironment function of Nu2Menu

Have fun with testing!

Peter

BTW: You can download a 'Tutorial' nativeEx_barebone_075 project here.


--------------------
Build the house starting with the basement rather than with the roof! But always have in mind how the roof should be made!

There are very rarely problems, in most cases there are issues.

There are never stupid questions, there can be only stupid answers.


The revenue from clicking on publicity at this post is given to psc

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3 user(s) said "Thank you!" to psc for this fantastic post:
ispy, Nuno Brito, rawral
+Quote Post
post Jul 3 2008, 03:26 PM
Post #2
ispy
Silver Member   ****
Group: Tutorial Writer

  Joined: 12-August 07 From: PILGRIM

Posts: 675
Thank(s): 82


Hi Peter biggrin.gif ,

Tis an honour to see the master craftsman at work smart.gif , Nice one!

Regards & Respect,

ispy cheers.gif
+Quote Post
post Jul 4 2008, 10:12 AM
Post #3
rawral
Frequent Member   ***
Group: Members

  Joined: 7-October 06
Posts: 133
Thank(s): 25



i like ! , j'aime , ich mag !!! , eu gosto !!
(sorry if this makes no sence i used a fish to translate 4me sporty13.gif )

related-info
NativeEx_barebone_075.zip -6.91mb -download

just over 10min to process and build my xp-source.iso

booted into vm when compleet !!! smooth

total iso size just under 70mb ,
90% smaler than xp-source.iso

clearly wodoo.gif majic of sum sort at work hear ..

cheers.gif
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post Jul 4 2008, 12:07 PM
Post #4
Nuno Brito
Platinum Member   ******
Group: .script developer

  Joined: 13-July 06 From: Pittsburgh

Posts: 7,846
Thank(s): 341


Portugal


It's clearly sorcery without doubt.. laugh.gif

Congrats to Peter.

cheers.gif



--------------------
http://f0rums.com - grab a free forum to include inside your site.
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