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> [project] PicoXP, brings a smaller ISO
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psc
post Oct 23 2007, 08:43 PM
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@All
@Nuno
I'm very satisfied and glad:
Our time crossing answers show different views. But logically the answers are identical (IMG:../forums/style_emoticons/default/thumbsup.gif)

Peter
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detroit
post Oct 24 2007, 06:19 AM
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where can i get picoxp if its "opened for public"
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TheHive
post Oct 24 2007, 06:27 AM
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QUOTE (detroit @ Oct 24 2007, 01:19 AM) *
where can i get picoxp if its "opened for public"

You can add this server to Winbuilder to download the project
http://picoxp.boot-land.net/


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detroit
post Oct 24 2007, 07:31 AM
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QUOTE (TheHive @ Oct 24 2007, 06:27 AM) *
You can add this server to Winbuilder to download the project
http://picoxp.boot-land.net/


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tyty
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g_BonE
post Yesterday, 03:24 PM
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picoxp --- reloaded ???

psc,

i had a look over your picoxp project, added some things to it for increased usability (16bit support, usb-driver, universal video driver) by taking some scripts from other projetcs and placing them in the former picoxp project folder. the image is now at still acceptable 23mb using BootSDI.

still, i could use some help/suggestions on sliming the scripts and copied files. also i'd like some info on how to check a file "dependencies" because im looking into trying to get A43 and boot-us to work.

attached are my project files:
Attached File  USBPE_Project.rar ( 1.98MB ) Number of downloads: 3
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psc
post Yesterday, 03:39 PM
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QUOTE (g_BonE @ Oct 26 2007, 05:24 PM) *
. also i'd like some info on how to check a file "dependencies"


Try this link: http://www.dependencywalker.com/

Peter
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Nuno Brito
post Yesterday, 09:42 PM
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Very cool results indeed!! (IMG:../forums/style_emoticons/default/thumbup.gif)

Thanks for sharing your project modifications.

----------

You might run into trouble trying to make dependency walker work right on picoXP.

I recommend logging all dependencies from a "normal" windows box before jumping into picoXP.


Also suggest adapting the current api.script that is used on the other nativeEx based projects to use some of the cool functions inside and make your scripting easier and portable.

http://livexp.boot-land.net/LiveXP/Basic/Build/

There are many topics around this forums about this matter.

-------------------------

Good luck with your research! (IMG:../forums/style_emoticons/default/smile.gif)
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MedEvil
post Yesterday, 10:19 PM
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Can anyone explain to me the reason behind PicoXP? I mean, besides the purely academic, trying to get it as small as possible.
From my point of view there's just no practical use for it.
nativeEx _barebone is imo probably the smallest useful build. And even that suffers from the nonsense that it is way smaller, than the media you're going to put it on.

The smallest available Media sizes, which nobody uses anyway (IMG:../forums/style_emoticons/default/laugh.gif) are
- 64MB USB Stick (anyone still having one of those oldies?)
- 128MB USB Stick
- 210MB MiniCD
- 256MB USB Stick

So why would anyone want to use a VERY feature reduced build, just to leave a lot of free space on the media, if he could have a more full featured one and no empty space? (IMG:../forums/style_emoticons/default/confused1.gif)

(IMG:../forums/style_emoticons/default/cheers.gif)
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TheHive
post Today, 03:33 AM
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One use, could be having the small footprint of the base to use it to run a Virtual Machine and carry a real Windows XP image to load. Or something similar.
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g_BonE
post Today, 11:33 AM
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well for me the reason behind this is: im working on a XP installation straight from my usb pendrive, i.e. have smallest possible winpe start and then install a full xp from there, all from one 1gig pendrive. since 2 of my computers refuse to enable usb2.0 during POST i'm ending up with a very slow speed to load the image from the pendrive, so small size helps here too (IMG:../forums/style_emoticons/default/wink.gif)
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